
As in the arcade game of the same name, Blueprint gives you, as J.J., three chances to save the damsel in distress from a menacing creature chasing her across the top of the screen. Navigate J.J. through a maze of houses, which contain either a piece of the Rube-Goldberg-esque monster-fighting contraption whose blueprint lies at the bottom of the screen, or a bomb which must be disposed of in short order. Pressing the button will make J.J. run faster, but like so many who spend a lot of time sitting at the Atari 2600, he has a limited amount of "Fast run time" (as indicated by a handy bar graph). Smaller but still pesky monsters also pop out of the bomb disposal pit and try to prematurely start the machine (which shakes it to bits). Once that occurs, those monsters must be lured back to their pit, and the machine must be reassembled. Build the machine in time, and you can blast the creature who's chasing your girlfriend. The Atari 2600 edition simplifies the graphics drastically (though the most elaborate part of the playing field -- the blueprint itself -- is more or less intact), and drops the sound effects back to bare minimum (so much for the game's catchy little jazzy background tunes). There are no control issues, however, and the end result is still quite colorful and a lot of fun.
A notebook of your own for this title
A blank page to write whatever you want, with images, spoilers and links to other titles.

As in the arcade game of the same name, Blueprint gives you, as J.J., three chances to save the damsel in distress from a menacing creature chasing her across the top of the screen. Navigate J.J. through a maze of houses, which contain either a piece of the Rube-Goldberg-esque monster-fighting contraption whose blueprint lies at the bottom of the screen, or a bomb which must be disposed of in short order. Pressing the button will make J.J. run faster, but like so many who spend a lot of time sitting at the Atari 2600, he has a limited amount of "Fast run time" (as indicated by a handy bar graph). Smaller but still pesky monsters also pop out of the bomb disposal pit and try to prematurely start the machine (which shakes it to bits). Once that occurs, those monsters must be lured back to their pit, and the machine must be reassembled. Build the machine in time, and you can blast the creature who's chasing your girlfriend. The Atari 2600 edition simplifies the graphics drastically (though the most elaborate part of the playing field -- the blueprint itself -- is more or less intact), and drops the sound effects back to bare minimum (so much for the game's catchy little jazzy background tunes). There are no control issues, however, and the end result is still quite colorful and a lot of fun.
A notebook of your own for this title
A blank page to write whatever you want, with images, spoilers and links to other titles.
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Community ratings:No ratings yetArcade, Atari2600, C64…
Mortal Kombat: Deadly AllianceGame · 2002
JetpacGame · 1983Same creator
UnderwurldeGame · 1984Same creator
Atic AtacGame · 1983Same creator
Lunar JetmanGame · 1983Same creator
Tranz AmGame · 1983Same creator
The Staff of KarnathGame · 1984Same creator
Alien 8Game · 1985Same creator
Knight LoreGame · 1984Same creator
Ready 2 Rumble Boxing: Round 2Game · 2000Same creator
Freaky FlyersGame · 2003Same creator
Dr. MutoGame · 2002Same creator
Game Party 2Game · 2008Same creatorbyMidway GamesZilec ElectronicsAshby Computers and Graphics Ltd.
Community ratings:No ratings yetArcade, Atari2600, C64…