
FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc. Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.
A notebook of your own for this title
A blank page to write whatever you want, with images, spoilers and links to other titles.

FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc. Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.
A notebook of your own for this title
A blank page to write whatever you want, with images, spoilers and links to other titles.
Final Fantasy XIIIGame · 2009
Tales of VS.Game · 2009Same creator
Mario Hoops 3-on-3Game · 2006Same creator
Visions of ManaGame · 2024Same creator
Final Fantasy IIIGame · 2012Same creator
Love Live! School Idol Festival: After School ActivityGame · 2016Same creator
Guardian CrossGame · 2012Same creator
Kingdom Hearts Birth by Sleep Final MixGame · 2011Same creator
Deep Insanity AsylumGame · 2021Same creator
Engage KillGame · 2023Same creator
Tales Of Wedding Rings VRGame · 2018Same creator
Final Fantasy XIIIGame · 2009
Tales of VS.Game · 2009Same creator
Mario Hoops 3-on-3Game · 2006Same creator
Visions of ManaGame · 2024Same creator
Final Fantasy IIIGame · 2012Same creator
Love Live! School Idol Festival: After School ActivityGame · 2016Same creator
Guardian CrossGame · 2012Same creator
Kingdom Hearts Birth by Sleep Final MixGame · 2011Same creator
Deep Insanity AsylumGame · 2021Same creator
Engage KillGame · 2023Same creator
Tales Of Wedding Rings VRGame · 2018Same creator